 Ŀ
                                                                             
    Trained By : WiDGET                     Release Date : 16 December 1994  
     Game Type : KiCKASS ARCADE/ADVENT.      Game Rating : 9/10              
                                                                             
 Ĵ
                                                                             
                                                                             
   And here we are again after a littl' period of just doing nothing but     
   leeching (thanks to pharao and big balls), shit happened in the scene     
   and even when you read both sides of the story (i'd like to refer to      
   genesis.nfo of blackthorne for one side) you have to come to the          
   conclusion that something wrong happened in razor. Since nobody reads     
   nfo files included with trainers anyways i'll stop this shit. Just        
   aint happy with group politics. We'll see what the future brings.....     
                                                                             
   Back to real life, didnt bother counting the options coz there only TWO!  
   Well that is, i think its two but i know a lot of trainer coders who      
   would easilly have released it as +9 but that just sucks.                 
   Okay so here we go : energy has been trained so just confront all the     
   bad boiz (Copyright DD'94 - hi there) and blow them away. Second          
   option is an item trainer, you have 8 item slots on the right side        
   of the screen so there you go ONE option! The item values range from      
   0 to 10 for:     0 - unused          6 - levitator                        
                    1 - keyhole         7 - bridge key                       
                    2 - iron key        8 - remote wasp                      
                    3 - switch          9 - bridge control                   
                    4 - heal potion    10 - fire bomb                        
                    5 - hover bomb                                           
                                                                             
   Dont bother writing it down coz i included the same list at the end       
   of the options. Just change to value of a slot and your item is set.      
   If you wanna have hover bombs available all the time, just toggle it      
   and thats fixed too. Last part of this stupid cq boring nfo, the level    
   codes:      STRT     TJ1F     PBKT                                        
               SJ5Z     GSG3     TNLQ                                        
               DBQ7     BMHS     FMWY <--- END SEQUENCE                      
               FBWC     Y4DJ                                                 
               QP7R     HCKD     Its very likely i made                      
               WJTV     NRLF     some mistakes in typing                     
               RRYB     JGBZ     these levelcodes so if i                    
               ZS9P     MJXG     did just take a hexlister                   
               XJSN     K3CH     and view the end of BTHORN.EXE              
               CGDM     L8VJ     Thats all.                                  

        CONTROLS
        
        Arrow UP     : Climb Ledge (if there is a ledge)
                     : Talk to the prisoners
                     : Hide in shadows

        Arrow DN     : Crouch
                     : Pick-up Items

        Arrow LEFT   : Move / Face Left
        Arrow RIGHT  : Move / Face Right
        []           : Scroll through Inventory
        PageUp/PageDn: Scroll through Inventory
        E            : Use selected Item from Inventory
        S            : Draw or holster weapon

        F or SPACE   : W/ Gun  - Fire Gun
                     : W/O Gun - Jump

        D            : W/ Gun  - Shoot backward
                     : W/O Gun - Run

 
